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Figure 9.8
A cube that spins when the viewer's cursor moves over it and translates when the viewer drags it. |
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Click on the image to view the VRML scene. |
#VRML V2.0 utf8 # The VRML 2.0 Sourcebook # Copyright (c) 1997 # Andrea L. Ames, David R. Nadeau, and John L. Moreland Group { children [ # Rotating Cube DEF Cube Transform { children Shape { appearance Appearance { material Material { } } geometry Box { } } }, # Sensors DEF Drag PlaneSensor { }, DEF Touch TouchSensor { }, # Animation clock DEF Clock TimeSensor { enabled FALSE cycleInterval 4.0 loop TRUE }, # Animation path DEF CubePath OrientationInterpolator { key [ 0.0, 0.50, 1.0 ] keyValue [ 0.0 1.0 0.0 0.0, 0.0 1.0 0.0 3.14, 0.0 1.0 0.0 6.28 ] } ] } ROUTE Touch.isOver TO Clock.set_enabled ROUTE Clock.fraction_changed TO CubePath.set_fraction ROUTE CubePath.value_changed TO Cube.set_rotation ROUTE Drag.translation_changed TO Cube.set_translation